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To change the interface and also that of notifications go here
Shared.Locale = {
EnterCasino = "Press ~INPUT_CONTEXT~ to enter the casino",
ExitCasino = "Press ~INPUT_CONTEXT~ to exit the casino",
Exchange = "Press ~INPUT_CONTEXT~ to open exchange menu",
--- Inside Track
StartRace = "Press ~INPUT_ENTER~ to start the race",
EnoughMoney = "You don't have enough chips to play",
StartRaceNotif = "The race will start in a few moments",
Rider = "Rider ",
--- Slot
SlotInfo = "Press ~INPUT_CONTEXT~ to bet\nPress ~INPUT_RELOAD~ to bet the max\nPress ~INPUT_FRONTEND_ACCEPT~ to roll\nPress ~INPUT_ENTER~ to stand up",
SlotPlay = "Press ~INPUT_CONTEXT~ to play ~p~",
NotEnoughChipsSlot = "You don't have enough chips to play",
--- BlackJack
PlayBlackJack = "Press ~INPUT_PICKUP~ to play BlackJack",
SeatTaken = "This seat is taken",
WaitingNextGame = "Waiting for the next game to start...",
TooLong = "Waiting times too long",
NoBet = "No bet placed, turn skipped",
CanPlay = "Place your chip",
MaxBet = "The max bet is "..Shared.BlackJack.MaxBet.." chips",
Win = "WIN",
TopTextWin = "Gain",
Loose = "LOOSE",
TopTextLoose = "Loss",
Push = "EQUALITY",
TopTextPush = "No gain",
-- Bet
QuitTable = "Quit Table",
Bet = "Bet",
ReduceBet = "Reduce Bet",
IncreaseBet = "Increase Bet",
CustomBet = "Custom Bet",
Keep = "Keep",
Increase = "Increase",
BetPlus = "Place a Pair Plus bet",
CustomInput = "How many chips you would like to bet ?",
-- Timer Bar
Timer = "Timer :",
NewGame = "New game :",
StartingBet = "Bet :",
Hand = "Your hand :",
DealerHand = "Dealer hand :",
--- Poker
PokerSit = "Press ~INPUT_TALK~ to play Poker",
SeatOccupied = "This seat is occupied",
DealToPlayer = "Distribution of cards to players..\n",
RevealPlayerCard = "Reveal players hands...\n",
RevealDealerCard = "The ~r~Dealer~w~ shows his hand.\n",
ClearTable = "Clear the table..\n~b~The next game starts soon.\n",
WaitingPlayer = "Waiting for ~b~players~w~...\n",
NoBetPoker = "You have not set a bet value",
TimerDealer = "You did not respond to the dealer's request in time, you folded your hand",
NotEnoughChipsPoker = "You don't have enough chips to play",
NotEnoughChipsForPairPlus = "You don't have enough chips to bet on Pair Plus, because you wouldn't have enough chips to play",
NotEnoughChipsForHand = "You can't put in that many chips because you wouldn't have enough to play your hand",
LostPoker = function(handValue) return "You lost with a hand of ["..HandValue.."]" end,
WonAntePoker = function(PlusChips, Multiplier) return "Your hand has won\nYou have x"..PlusChips.." chips (x"..Multiplier..")" end,
WonPoker = function(PlusChips) return "Your hand wins !\nYou have x"..PlusChips.." chips" end,
WonPairPlusPoker = function(PlusChips, Multiplier) return "You have won x"..PlusChips.." chips with your Pair Plus bet (x"..Multiplier..")" end,
DrawAntePoker = function(PlusChips, AnteMultiplier) return "Draw\nYou collect x"..PlusChips.." chips (x"..Multiplier..")" end,
DrawPoker = function(PlusChips) return "Draw\nYou collect x"..PlusChips.." chips" end,
AlreadyBet = "You already bet",
--- Roulette
RouletteSit = "Press ~INPUT_TALK~ to play Roulette",
InvalidBet = "Invalid bet amount",
LimitBet = "Your bet it too low or too high for this table",
WinChip = function(Amount, Multiplier) return "You have won "..Amount.." chips. Multiplier : x"..Multiplier end,
ChairUsed = "This chair is occupied",
CannotBet = "The game started, you can not bet at the moment",
BetPlaced = function(Amount) return "Placed bet with "..Amount.." chips" end,
NotEnoughChipsRoulette = "You do not have enough chips to place bet",
--- Wheel
SpinWheel = "Press ~INPUT_CONTEXT~ to turn ~y~the wheel",
AlreadySpin = "Impossible, you have already turned the wheel of luck today",
WinCar = "Congratulations ! You've just hit the jackpot and won the grand prize - the casino's luxurious car !",
WinChips = function(Chips) return "Congratulations ! Lady Luck smiles upon you as you've won a hefty sum of x"..Chips.." chips !" end,
WinMoney = function(Money) return "Congratulations ! Your fortune has been made with a grand win of "..Money.."$!" end,
WinDrink = function(Drink, Count) return "Cheers to your success ! You've been rewarded with "..Count.." servings of refreshing "..Drink.." !" end,
WinMystery = function(Mystery, Count) return "Incredible ! You've stumbled upon a mystery and received "..Count.." of "..Mystery.." !" end,
}
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