📄Menu

The main menu lets you browse, search, preview and play emotes through a React-based interface.


Opening the menu

Action
Default

Key

M

Command

/emote_menu

Players can move while the menu is open (Config.Menu.AllowMovement = true).


Playing an emote by command

/e [name]          Play an emote by its ID
/emote [name]      Alias
/e c               Cancel the current emote
/cancel_emote      Cancel (X key by default)

Categories

The menu is organized in tabs. Each category can be disabled in the config:

Category
Description
Config key

Emotes

General animations

Config.Categories.Emotes

Dances

Dance animations

Config.Categories.Dances

Props

Emotes with attached objects

Config.Categories.Props

Expressions

Facial expressions

Config.Categories.Expressions

Walks

Walk styles

Config.Categories.Walks

Shared

Two-player emotes

Config.Categories.Shared

Animals

Animal emotes

Config.Categories.Animal

History

Recently played emotes

Config.Categories.History

Playlists

Saved emote sequences

Config.Categories.Playlists


Preview

When you hover over an emote in the menu, a clone of your character appears on screen and plays the animation as a live preview.

For shared emotes, a partner ped is also spawned to preview both sides of the animation.


Right-click context menu

Right-clicking any emote in the menu opens a context menu with:

  • Play the emote

  • Add to favorites

  • Bind to numpad slot (0-9) -- also appears in the emote wheel

  • 3D Placement -- position the emote in the world with a gizmo


Config reference

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