📡Anti-Cheat Integration
How it works
Event
Args
Fires when
Setup
WaveShield
-- server.lua (in your own resource)
AddEventHandler("var-paintball:server:match:playerJoined", function(src)
exports["WaveShield"]:toggleBypass(src, true)
end)
AddEventHandler("var-paintball:server:match:playerLeft", function(src)
exports["WaveShield"]:toggleBypass(src, false)
end)Any other anti-cheat
Optional : safety-net auto-expire
FAQ
Last updated