# Var FiveM | Premium FiveM Scripts (ESX, QBCore, Standalone) > Var FiveM is a premium marketplace of performance-optimized FiveM (GTA V roleplay) scripts, founded by Skafir in 2020. 28 scripts covering economy, jobs, crime, appearance and minigames. Most auto-detect ESX, QBCore or Standalone at runtime (QBCore-based forks such as Qbox work through QBCore compatibility). Every script ships in three variants: Escrow (protected), Partially Open (editable code) and Open Source (full source), delivered instantly via Tebex with lifetime updates. A public test server lets anyone try every script in-game before buying: https://cfx.re/join/qlkb8v This is the full version of https://www.var-fivem.com/llms.txt with the complete feature list of every script. One section per script below, then variants, bundles, subscriptions and links. ## Var-AFK Link: https://www.var-fivem.com/en/packages/var-afk Frameworks: ESX, QBCore, Standalone A configurable AFK mode that pays passive income while players idle, with an idle animation and screen overlay. - Toggle AFK with a configurable command (default `/afk`), exit with a configurable key (default ESCAPE) - Passive income on a configurable interval (default 5s) with random min/max payout that can re-roll each cycle - Pays to bank or cash via the framework money API (ESX `addAccountMoney` / QBCore `AddMoney`) - On-screen next-payout amount and live countdown timer - Configurable idle scenario animation (default standing on phone) - VIP earnings multiplier with an editable `IsVIP()` hook for group checks - Immersive presentation: background blur, dimmed alpha, hidden radar, passive/no-collision mode, disabled controls/firing - Built-in update checker on resource start ## Var-Bank Link: https://www.var-fivem.com/en/packages/var-bank Frameworks: ESX, QBCore, Standalone A React-based banking script with personal IBAN accounts, transfers, history and society/business accounts. - Personal accounts with email/password login and auto-generated unique IBANs - Deposit, withdraw and IBAN-to-IBAN transfers between players - Beneficiaries list with favorites (add, favorite, remove) - 7-day income/outcome analytics and full per-account transaction history - Society/business accounts for boss-grade jobs (deposit, withdraw, society-to-society transfers) - 8 configurable bank locations with teller peds, blips and help-text prompts - ATM support via nearby-prop detection (`prop_atm` / `prop_fleeca_atm`) - Anti-fraud login lock tying accounts to the player's license identifier - Auto-detects ESX or QBCore (with esx_addonaccount/esx_society or qb-management/qb-banking), Standalone fallback ## Var-Bill Link: https://www.var-fivem.com/en/packages/var-bill Frameworks: ESX, QBCore, Standalone A player-to-player billing/invoice system with a React NUI menu, sending bills to the nearest person to accept or refuse. - React NUI bill menu (default F1 keybind) for personal or society invoices - Targets the nearest player with a marker, cycle through multiple nearby people (E confirm / A change / X cancel) - Receiver accepts or refuses, paying from cash or bank, with give/take animations and sound feedback - Personal bills pay the sender; society bills route to the job account (esx_addonaccount or qb-banking) - Predefined invoice templates (Medical Consultation, Surgery, Vehicle Repair, Legal Fine), fully configurable - Job whitelist for who can send bills, plus unemployed-job blocking for society invoices - Optional Discord webhook logging (sent, paid, refused, insufficient funds) - Configurable UI position, controls, sounds, animations and locale strings - Optional ox_lib notifications and Var-SocietyManage integration (ESX society billing) ## Var-Casino Link: https://www.var-fivem.com/en/packages/var-casino Frameworks: ESX, QBCore A full Diamond Casino system with multiple gambling games, chip economy, lucky wheel and Discord logging. - Five games: slots, blackjack, roulette, three-card poker and horse racing betting - Lucky Wheel with daily-spin cooldown and weighted rewards (cash, chips, mystery items, drinks, free vehicle) - Chip economy: buy/sell chips via a cashier ped with configurable per-table bet limits - Progressive jackpot pool on slots that grows from every bet, configurable win chance - 8 themed slot machines with multiplier-based payout tables - Anti-addiction system: per-session loss cap, play-time reminders, forced cooldowns - Discord webhook logging for big wins, jackpots and chip exchanges - Admin commands via ACE permission to manage and reset the jackpot pool - Works with the GTA IPL casino interior or custom MLO interiors ## Var-Coins-Shop Link: https://www.var-fivem.com/en/packages/var-coins-shop Frameworks: ESX, QBCore, Standalone A premium coins shop where players spend Tebex-topped virtual currency on vehicles, weapons, skins, packs and subscriptions, with an owner management panel. - Coins credited via Tebex Game Server Commands (`varshop:addcoins {hexid} AMOUNT`), offline purchases queued until next connection - React NUI store (default `/shop`, F4) with categories for vehicles, weapons, cosmetics, packs, subscriptions and account - Delivers vehicles (owned_vehicles/player_vehicles), weapons (native or inventory-item mode), weapon skins and money across ESX/QBCore/standalone - In-game Owner Manager panel: promos, limited stock, product rotation, maintenance mode, spotlights, announcements, all persisted - Loyalty tiers (Rookie to Mythic) ranking players by total coins spent, unlocking discounts and privileges - Monthly and lifetime subscriptions plus discounted bundle packs with per-item savings - Gifting system (vehicles, weapons, skins, packs) with pending/delivered/accepted tracking - Promo codes, vehicle test drive in a private instance, Discord webhook logging for checkouts, deliveries and owner actions ## Var-Property Link: https://www.var-fivem.com/en/packages/var-property Frameworks: ESX An ESX property/housing system with 23 buyable interiors, instanced garages, in-house safes, wardrobes and access management via React NUI. - 23 ready-to-use interiors (apartments, houses, villas, warehouses, biker clubhouses, CEO offices, motel, caravan) each with its own rent price - Realtor job (and admins) can create, rename, delete and sell properties in-game - Instanced garages in 6 sizes (2 to 20 slots, including a Casino DLC variant) persisting condition, engine health and tire state - In-property safe/stash in 4 tiered capacities (100kg to 1000kg) handling weapons, cash, accounts and dirty money - Optional ox_inventory auto-detection: safe opens a native ox stash instead of the built-in NUI - Granular access control: owner, attributed job, assigned crew or whitelisted players, with server-side revalidation and access caching - Wardrobe points in most interiors plus optional Var-ClotheShop and Var-Crew integrations - Interactive in-house props (bong, wine, whiskey, apple juice) with animations and lockable doors - Built-in update checker pinging Var GitHub releases on start ## Var-Shop Link: https://www.var-fivem.com/en/packages/var-shop Frameworks: ESX, QBCore A React NUI 24/7 convenience store with categorized items, basket checkout and multiple map locations. - React NUI shop with category tabs (Fruits, Candy, Drinks, Foods) and a basket/cart checkout flow - Pay with cash or bank, with server-side balance verification before items are granted - 19 prefilled shop locations across the map, fully editable in the shared config - Configurable blips (sprite, color, scale) and ground markers per shop, both toggleable - 18 ready-to-use items with names, categories, descriptions and per-unit prices, plus an optional items.sql seed - Press-to-open help-text prompt near a shop counter - Theme customization via variables.css (HSL colors) and full translation via a locales JSON file - Tebex escrow protected with framework/config files left open for editing ## Supermarket Simulator Link: https://www.var-fivem.com/en/packages/supermarket-simulator Frameworks: ESX, QBCore, Standalone A Supermarket Simulator style system where players buy and run their own supermarket: build the interior in-game, order and shelve stock, set retail prices and serve NPC customers at a scanning checkout. Sold on Tebex as "Supermarket Simulator" (no Var- prefix, so the site slug is `supermarket-simulator`). - No hardcoded locations: unlimited stores created in-game via an admin wizard (store zone, management PC, supplier, customer spawns, delivery point, back-room entrance), works with any mapping - In-game 3D store builder with gizmo, grid snap, 15-degree rotation, collision checks and 143 buyable props across 24 editor categories (max 500 props per store) - 92 sellable products in 7 categories (drinks, food, fresh produce, bakery, sweets, hygiene, grocery) behind 9 unlockable licenses; real players receive real inventory items (ox_inventory/ESX/QBCore install files included) - Living NPC customers with moods, voice lines, queues, cash/card payment, 3 traffic rhythms (calm/normal/rush) and shoplifters you can chase and tackle - Manual checkout scanning minigame on a DUI register screen with change counting and Perfect Scan bonus; unlockable self-checkout (25k) and NPC cashier (20k + daily wage), register bell pings staff - Dynamic wholesale market: restock costs drift on a 15-minute cycle between floor and ceiling; owners set per-item retail prices - Staff system: hire real players, auto-created framework job + grades per store, ~30 granular permissions, payroll cycles with late penalties, employee checkout discount - Economy depth: 3 loan plans, 5 security levels, cleanliness decays with traffic and affects sales (broom cleaning), 6 progression levels (4 to 20 max customers), 2 garage tiers with vehicle fleet and auto-delivery unlock - Security cameras (live CCTV view with scanline effect) and management PC (market, licenses, pricing, staff, finances) - Persistence in JSON files with automatic backups (no custom SQL tables); oxmysql only used to auto-create framework jobs - Requires the bundled var_supermarket_stream resource (custom shelves, fridges, DUI register screen, supermarket interior); optional bzzz/npo prop packs auto-detected to extend the catalog - EN/FR/ES locales (~279 keys each); admin panel `/smadmin` for store creation, funds, owner, resets ## Var-AutoCarDealer Link: https://www.var-fivem.com/en/packages/var-autocardealer Frameworks: ESX, QBCore A NUI car dealership where players browse a catalog, test-drive in a private instance, then buy straight into owned vehicles. - React NUI catalog of all dealership vehicles, loaded live from the `vehicles2` table - Test-drive any car in a private routing-bucket instance, with a key to exit the trial - Purchase deducts money (cash or bank) and registers the car (ESX owned_vehicles / QB player_vehicles) - Configurable map blip and ground marker with a press-to-open catalog prompt - Per-vehicle pricing, model and category managed entirely in SQL - Optional admin command to auto-fill traction, braking, top speed and acceleration into the DB - Spawn-point clearance check and unique plate generation - Configurable trial vehicle mods (engine, brakes, transmission, armor, tint) ## Var-Crew Link: https://www.var-fivem.com/en/packages/var-crew Frameworks: ESX, QBCore A player-run crew/gang management system with a React NUI menu, custom rank hierarchies and granular per-rank permissions. - Create player-owned crews with a name and custom motto - Build unlimited custom ranks per crew and rename them on the fly - Granular per-rank permissions: recruit, fire, property access, shared chest deposit/withdraw, garage, take/park vehicles, labs and laptop access - Recruit nearby players via an in-world target selector (E confirm / A cycle / X cancel) - Promote, demote or fire members and reassign ranks - Founder auto-granted full permissions as the top rank on creation - Delete an entire crew, cleaning up ranks, permissions and members - Exports (`GetCrewFromPlayer`, `GetExportPerms`, `OpenCrewMenu`, etc.) for integration - Opens via the configurable `/crew` command ## Var-GardenerJob Link: https://www.var-fivem.com/en/packages/var-gardenerjob Frameworks: ESX, QBCore, Standalone A gardener job: drive a work truck to collect leaf, branch and flower bags from bushes, load the trunk, then sell for cash. - Auto-detects ESX or QBCore with a Standalone fallback - 100+ bush harvest spots across 5 map zones (Vinewood Hills, Richman Glen, Vespucci Beach, Pacific Bluffs, Mirror Park), optional randomized next-spot picking - Weighted multi-item drops (Bag of Leaves, Branches, Flowers) each with its own price range - Work-truck trunk with configurable capacity (default 15 bags), emptied at the seller before continuing - Anti-abuse: per-sale cooldown, optional max payout per session, server-side inventory validation - Optional ox_target for depot, bushes and seller, falling back to prompts and markers - Auto-applied work outfit on clock-in, restored on service end - Optional Discord webhook logging plus a `/gardener` command for trunk status ## Var-PosterJob Link: https://www.var-fivem.com/en/packages/var-posterjob Frameworks: ESX, QBCore, Standalone A poster-placement job where players drive to street locations and put up posters, including custom-image posters rendered live via DUI. - Framework auto-detection (ESX, QBCore, Standalone) with no manual config - Custom image posters: paste any image URL, rendered live on the wall via DUI texture replacement - 11 preconfigured street spots with 7 GTA poster prop variants for plain placements - Persistent posters saved to JSON, synced across players, configurable expiry (default 1h) - Server-side anti-exploit payout tracking with a per-shift cap (default 10 posters, $50-60 each) - Job vehicle (burrito3) auto-spawns on duty and is removed at shift end - Synchronised After Hours unfold animation for ped and prop - GPS route blip to each random spot, with occupied-spot detection ## Var-SocietyManage Link: https://www.var-fivem.com/en/packages/var-societymanage Frameworks: ESX An ESX society/business management panel where bosses manage employees, salaries, the company bank and invoices from one React NUI. - Boss-only access gated to configurable job grades (default boss/chief) - Hire, fire, promote and demote employees from the panel - Set per-grade salaries with a configurable max cap (default $2500) - Deposit and withdraw from the shared society bank account (esx_addonaccount) - Send invoices and pay/refund/revoke billing, persisted in the `society_billing` table - Live employee roster showing total staff and who is online - Optional Var-Bank integration (logs to `bank_transactions`) and Var-Bill integration - React NUI panel opened with `/society`, with a translatable locale file ## Var-JobAlert Link: https://www.var-fivem.com/en/packages/var-jobalert Frameworks: ESX, QBCore, Standalone A job-based dispatch/alert system sending targeted calls to on-duty service players with accept/refuse handling, GPS routing and a whitelisted panel. - Send job-targeted alerts (title, message, duration, code, icon, coords) only to matching-job players - Accept or refuse via keybinds (Y accept, G refuse) or the React NUI notification buttons - Accepting auto-creates a GPS blip, route and on-scene marker that clears on arrival - Per-player toggle (`active-alert`) to opt in or out of central alerts - Whitelisted alert panel (`active-panelalert`) with configurable job access (police, ambulance, mechanic, cardealer) and screen blur - Server exports: `SendAlert`, `GetPendingAlertsByJob`, `GetAlertsByJob`, `GetAllPendingAlerts` - Time-limited alerts that auto-expire and notify if unanswered - Configurable notification colors, marker type/size, keybinds and locales ## Var-PaintBall Link: https://www.var-fivem.com/en/packages/var-paintball Frameworks: ESX, QBCore, Standalone A NUI-driven instanced paintball/arena minigame with custom lobbies, multiple modes, persistent stats, wagers and medals. - Four modes: Team Deathmatch, Free-For-All, Elimination, Gun Game weapon-progression ladder - Player-created lobbies via React NUI: arena, weapon, team size, score target, time limit, night/hardcore/friendly-fire toggles, optional password-protected private rooms - Money wagering (min 100 / max 50000) from cash or bank, full ESX & QBCore economy integration - Persistent SQL leaderboard (games, wins, points, kills, deaths, headshots, best streak, playtime) - Medal & kill-streak system: multi-kills, headshots, first blood, configurable milestones (3/5/7) - Two ready-made indoor arenas (4v4 Classic, 6v6 Big Map) with auto team spawns and RED/BLUE uniforms - Instanced matches via routing buckets with spawn protection, custom paintball weapon and configurable arsenal - Auto-detects ESX/QBCore/Standalone and the target system (ox_target, qb-target, Var-Interact or fallback), optional Discord webhook logging and Steam avatars ## Var-HeistAtm Link: https://www.var-fivem.com/en/packages/var-heistatm Frameworks: ESX, QBCore, Standalone A placeable ATM and ATM-robbery script with a scaleform drilling minigame, configurable rewards, cooldowns and police alerts. - Fleeca-style scaleform drilling minigame (push/pull/throttle drill, debris particles, drill audio) - Placeable ATM item with free-placement mode (ghost preview, raycast positioning, rotate, place/cancel) - Configurable rewards: random bill values per tick to cash, bank or black_money over a tunable rain-money duration - Jackpot system (small per-tick chance for a large bonus) plus a per-cop reward multiplier capped at x2 - Anti-camping: per-player cooldown and per-ATM coordinate cooldown marking a robbed ATM empty - Police integration: minimum cops-on-duty requirement, % chance to alert on drill start, configurable alert bridge - Optional mask requirement and server-side anti-cheat (validates real ATM prop, ping/distance checks) - Optional Discord webhook logging (drill start/end, placement, break events) - Auto-detects ox_lib/okok/framework notifications, ox_inventory vs native, ox_target/qb-target, EN/FR locales - Exports: `IsRobbingATM`, `GetPlayerCooldown`, `IsAtmOnCooldown`, `GetCopsOnDuty` ## Var-Drugs Link: https://www.var-fivem.com/en/packages/var-drugs Frameworks: ESX, QBCore, Standalone A player-owned drug laboratory system (Meth, Cannabis, Cocaine) with custom interiors, harvesting, production, upgrades, dealer missions and street dealing. - Three full labs (Meth, Cannabis, Cocaine) each with custom bob74_ipl interiors, harvest spots, treatment and computer stations - Persistent owned labs in SQL (owner, type, production, maintenance, password, crew) - Lab management NUI menu (React build) to run production, buy upgrades/materials and view status - Paid interior and detail upgrades per drug (e.g. advanced interiors up to 500k, weed chairs) using black money - Module maintenance (ventilation, electricity, fire protection) that degrades on each harvest and must be repaired - NPC dealer missions from named contacts (Devin Weston, Lester Crest, Yusuf Amir) for materials, deliveries and repairs - Street dealing with a per-zone trust system raising sell prices across Davis, Vespucci Beach and Sandy Shores - Crew and PIN-code lab access control, police alerts via Var-Alert, admin tools and full action logging - Configurable prices, harvest cooldown, blips, markers and police job, EN/FR locales ## Var-BarberShop Link: https://www.var-fivem.com/en/packages/var-barbershop Frameworks: ESX, QBCore A React-based barbershop where players sit in the chair and restyle hair, beard, eyebrows, eye color, makeup and lipstick for a configurable price. - 7 preconfigured barbershop locations with barber peds, blips and per-shop camera angles - Customize hair, beard, eyebrows, eye color, makeup and lipstick with primary/secondary colors and opacity - Immersive animated experience: ped sits in the chair, scissors prop, scene cameras and synced animations - Configurable price multiplier, payment by bank or cash with insufficient-funds handling - Supports esx_skin, qb-clothing, fivem-appearance and illenium-appearance - React/NUI interface with localized text via locales file - Live preview while editing with confirm/cancel before charging ## Var-ClothesShop Link: https://www.var-fivem.com/en/packages/var-clothesshop Frameworks: ESX, QBCore A clothing store where players customize and buy outfits inside a private camera-instanced shop, with saved-outfit support across skin managers. - Private routing-bucket instance per player with cinematic spline camera and screen fades - Pay from cash or bank, with a price multiplier based on number of items purchased - Save, rename and delete named outfits per player (`clotheshop_outfit` table) - 14 pre-configured store locations with blips and ground markers - Works with esx_skin, qb-clothing, fivem-appearance and illenium-appearance - React NUI menu with multi-language locales - Optional success sound and animation on purchase, plus enter/exit prompts - Configurable blips, markers, camera positions and shop coords via shared/sh.lua ## Var-ClothesShop V2 Link: https://www.var-fivem.com/en/packages/var-clothesshop-v2 Frameworks: ESX, QBCore, Standalone A NUI clothing shop with image-based catalog previews, per-store pricing and save/load outfits, supporting multiple skin/appearance managers. - 14 ready-made stores (Discount, Suburban, Binco, Ponsonbys luxury) with blips and marker prompts - Per-store pricing engine: fixed, index-multiplier or per-drawable tables, plus per-store tax and discount - 15 configurable clothing/prop categories (tops, pants, shoes, masks, glasses, helmets, chains, bags, watches, bracelets, vests and more) with whitelist/blacklist filtering - Visual NUI catalog where each item is a generated image, served from a CDN or local folder - Built-in image generator using a greenscreen spot, screenshot-basic and canvas/image-js - Save, rename and delete personal outfits, persisted per player (`clotheshop_outfit`) - Orbit/preview camera with per-category presets - Auto framework detection (ESX, QBCore, Standalone) with esx_skin, qb-clothing, fivem-appearance and illenium-appearance ## Var-Creator Link: https://www.var-fivem.com/en/packages/var-creator Frameworks: ESX, QBCore A NUI character and identity (DNA) creator supporting esx_skin, qb-clothing, fivem-appearance and illenium-appearance. - Full customization: face features, hair, beard, eyebrows, makeup, lipstick, blush, aging, freckles, eye color, clothing/props - Identity (DNA) form: gender, first/last name, date of birth and height, saved to the database - Works with 4 skin managers - Cinematic camera with configurable splines, FOV zoom on gender/photo, drag-to-rotate - Take-a-picture mode with selectable ped mood/expressions (30+ presets) - Per-player routing bucket instancing - Configurable spawn coords/heading plus optional starter items on creation - Admin command (`/creator`) to open the menu for any player ID - Server-side name validation (type, 2-50 length, allowed characters) ## Var-Emote Link: https://www.var-fivem.com/en/packages/var-emote Frameworks: ESX, QBCore, Standalone An advanced NUI emote system with a huge animation library, dual/shared emotes, prop placement, emote wheel, playlists and bound utility modules. - Massive library: 381 emotes, 222 dances, 114 walks, 273 prop emotes, 51 animal emotes, 28 facial expressions - Shared/dual emotes (42 included) with distance check, accept/decline prompts, request timeout and server-side rate limiting - React NUI menu (open with M), a quick-access 8-slot emote wheel and Numpad keybind slots - Emote playlists (up to 10 lists, 20 emotes each) and a recent-history tab (last 30) - 3D placement mode to drop emotes at a chosen world position with a live preview gizmo - Utility modules: crouch/crawl, pointing, ragdoll toggle, hands-up, walk styles, selfie/screenshot capture - Binoculars module with normal / night / thermal vision - Configurable categories, keybinds and movement-during-emote, with multi-framework notifications ## Var-MultiChar Link: https://www.var-fivem.com/en/packages/var-multichar Frameworks: ESX, QBCore A multi-character selection/creation system presented through a native GTA police mugshot-board scaleform interface. - Multiple character slots per player (configurable, up to 4 by default) - Native GTA police line-up mugshot board scaleform with a rotating ped preview - Built-in custom character/skin creator with full face and clothing customization - Works with esx_skin, qb-clothing, fivem-appearance and illenium-appearance - Create, select and permanently delete characters with a typed confirmation safeguard - Optional Tebex monetization for extra character slots - Admin commands to set/add/remove slots and enable/disable characters - Respawn at a configurable spawn location or with the last ped used ## Var-TattooShop Link: https://www.var-fivem.com/en/packages/var-tattooshop Frameworks: ESX, QBCore A NUI tattoo shop with live in-game preview, browsing, buying and removing hundreds of tattoos across six body zones with persistent saving. - 693 tattoos across 6 body zones (Head, Torso, Right/Left Arm, Right/Left Leg) with gender-specific variants - Live preview on your own ped before buying, with per-zone camera auto-zoom and left/right rotation - Individual per-tattoo pricing plus a configurable 'remove all' option using a price multiplier - Cash or bank payment with not-enough-money handling - Owned tattoos persist (JSON column on users/players) and reapply on player load - 6 configurable shop locations with toggleable blips and ground markers - Skin manager compatibility: esx_skin, qb-clothing, fivem-appearance, illenium-appearance - React NUI shop with a translatable locale file ## Var-LoadingScreen Link: https://www.var-fivem.com/en/packages/var-loadingscreen Frameworks: Standalone A fully configurable standalone loading screen with a YouTube/video background, in-screen music player and JSON-driven content tabs. - Single `config.json` controls everything (titles, video, music, links, tabs), no coding required - Animated video background (YouTube video ID or local MP4) with start time and mute control - Built-in music player with adjustable volume, track title and album display - Four toggleable content tabs: Rules, Gallery, Team roster (name/role/avatar), Updates changelog - Six configurable social buttons (Discord, X, TikTok, YouTube, Twitch, Instagram), each toggleable - Light/dark theming via CSS variables - Automatic update checker printing to server console ## Var-Interact Link: https://www.var-fivem.com/en/packages/var-interact Frameworks: Standalone A lightweight standalone 3D world-space interaction system with hint icons, hold-to-confirm panels, multi-choice menus and NPC dialogue trees, exposed via exports. - Distance-based 3D hint icons that arm a hold-to-confirm panel up close - Hold-to-interact panels with configurable hold duration, key bind and per-point `canInteract` gating - NPC peds with branching dialogue trees, focus camera, player hiding and random voice lines (auto streamed by distance) - Register interactions on existing entities by handle or on every prop of a model hash via a shared scanner thread - Static world-coordinate points and runtime add/remove via `interactCreate`/`interactRemove` - Ready-made example mapping prompts onto 80+ vanilla props (ATMs, vending machines, safes, computers, gas pumps, arcades, etc.) - 23-icon hint catalog plus a named color palette (EN/FR aliases) - Fully configurable UI styling and localizable strings without editing the bundle - HUD integration hooks to hide/restore compass, minimap or inventory during dialogues - Automatic cleanup of peds, points and blips when the resource (or a consumer) stops ## Var-PinCode Link: https://www.var-fivem.com/en/packages/var-pincode Frameworks: ESX, QBCore, Standalone A developer-friendly NUI PIN code keypad to gate any action (doors, safes, vehicles, scripts) behind a code. - Clean React NUI keypad with digit entry and delete/backspace (Bai Jamjuree font) - Two exports: `SendToPinCode` (callback) and `SendToPinCodeSync` (await/promise) - Set the expected PIN per call so the same UI secures doors, safes, vehicles or custom scripts - Clear true/false result with green 'correct' / red 'incorrect' notifications - Multi-framework support via a single toggle (ESX, QBCore, Standalone) with matching notification handlers - Plug-and-play example command (`/pin`) - Editable locale strings for messages and prompt text - Lightweight, no database, with a built-in version update checker ## Var-Chess Link: https://www.var-fivem.com/en/packages/var-chess Frameworks: ESX, QBCore, Standalone A fully playable in-world chess minigame with 3D drag-and-drop pieces, PvP and AI opponents, and optional ESX/QBCore money wagering. - Complete chess engine with castling, en passant, pawn promotion, check/checkmate/stalemate detection - PvP head-to-head or solo vs a built-in AI with easy/medium/hard difficulty (minimax with adjustable depth and think time) - Real 3D board played in-world via raycast drag-and-drop, overhead locked camera (no flat NUI board) - Optional money wagering: stakes escrowed at start, winner takes the pot, configurable min/max, presets, house rake, draw refunds - Auto-detects ESX, QBCore or Standalone, with cash or bank betting - Configurable world table locations with blips, seated sit animations and a night-only spotlight - Sound effects for move, capture, check, win and lose, plus an orbiting showcase camera in the lobby - Multiple interaction backends: drawtext (no dependency), Var-Interact hints, or ox_target zones; built-in locales ## The three variants (Escrow / Partially Open / Open Source) - **Escrow**: encrypted, install-and-go, cheapest. Framework and config files stay open for editing even on Escrow. - **Partially Open**: readable, editable source for deep customization. Costs more than Escrow. - **Open Source**: full unencrypted source code, premium price tier. Every product page defaults to Escrow; append `?type=partial` or `?type=open-source` to the URL for the other variants. Bundles and subscriptions are available in Escrow and Partially Open only (no Open Source bundle/subscription). ## Bundles (discounted packs, Escrow or Partially Open) - [VAR COMPLETE](https://www.var-fivem.com/en/packages/var-complete): supermarket-simulator, var-coins-shop, Casino, PaintBall, Drugs, var-emote, Bank, var-property, MultiChar, Creator, ClothesShop V2, TattooShop, BarberShop, AutoCarDealer, SocietyManage, Crew, HeistAtm, Shop, Bill, var-jobalert, var-posterjob. From EUR 191.99 (Escrow). - [Var Essentials](https://www.var-fivem.com/en/packages/var-essentials): MultiChar, Creator, var-emote, var-jobalert. From EUR 36.47 (Escrow). - [Var Appearance](https://www.var-fivem.com/en/packages/var-appearance): ClothesShop V2, TattooShop, BarberShop. From EUR 27.83 (Escrow). - [Var Economy](https://www.var-fivem.com/en/packages/var-economy): Bank, Shop, Bill, AutoCarDealer, SocietyManage. From EUR 37.43 (Escrow). - [Var Crime & Action](https://www.var-fivem.com/en/packages/var-crime): HeistAtm, Drugs, Crew, Casino, PaintBall. From EUR 57.59 (Escrow). ## Subscriptions (all-access) - Escrow: EUR 19.99/month or EUR 159/year for every Escrow script. - Partially Open: EUR 44.99/month or EUR 279/year for every Partially Open script. Details: https://www.var-fivem.com/en/pricing ## Try before you buy Public FiveM test server with every script installed: https://cfx.re/join/qlkb8v (also linked from every product page). ## Free guides & references Public reference pages, full data in server-rendered HTML, no login: - [How to Make a FiveM Server in 2026](https://www.var-fivem.com/en/guides/how-to-make-a-fivem-server): From zero to first spawn in about 20 minutes: the free license key, txAdmin setup with the official screenshots, ESX vs QBCore recipes, server.cfg explained line by line, real hosting costs and the launch checklist. - [FiveM & GTA 6: What Happens to Your Server](https://www.var-fivem.com/en/guides/fivem-gta-6): GTA 6 lands November 19, 2026. What it really means for FiveM, roleplay servers and your scripts: the confirmed facts, the timeline, and how to be ready. - [How to Monetize a FiveM Server in 2026](https://www.var-fivem.com/en/guides/fivem-server-monetization): What actually earns on a FiveM server: coin shops, memberships and priority, the compliance rules, and the Tebex setup that turns players into supporters. - [FiveM Supermarket Simulator: The Complete Guide](https://www.var-fivem.com/en/guides/fivem-supermarket-simulator): How the Supermarket Simulator experience works in FiveM: store builder, stock, NPC customers, checkout minigame, staff and economy. - [FiveM Emote List: Emotes, Dances & Commands](https://www.var-fivem.com/en/guides/fivem-emote-list): Every emote category explained: dances, prop and shared emotes, walk styles, keybinds, the emote wheel and chat commands. - [Best ESX Scripts for Your FiveM Server](https://www.var-fivem.com/en/guides/esx-scripts): A curated tour of ESX-compatible scripts by category: economy, jobs, crime, appearance and minigames, with what to look for in each. - [Best QBCore Scripts for Your FiveM Server](https://www.var-fivem.com/en/guides/qbcore-scripts): QBCore and Qbox compatible scripts by category, how QBCore compatibility works, and what separates premium resources from free ones. - [FiveM Blips List: All Blip IDs, Colors & Markers](https://www.var-fivem.com/en/guides/fivem-blips-list): Complete reference of all 958 FiveM blip sprite IDs, the 86 SetBlipColour values with hex codes, DrawMarker types and ready-to-use Lua snippets. - [FiveM Vehicle List: All 921 Spawn Codes](https://www.var-fivem.com/en/guides/fivem-vehicle-list): Complete reference of all 921 FiveM vehicle spawn codes with pictures: display name, manufacturer, class, seats and source update for every model, plus Lua spawn snippets. - [FiveM Weapon List: All Weapon Spawn Names](https://www.var-fivem.com/en/guides/fivem-weapon-list): Complete reference of all 120 FiveM weapon spawn names with pictures, grouped by category with ammo type and source update, plus Lua snippets to give weapons. - [FiveM Ped List: All 1,109 Ped Models](https://www.var-fivem.com/en/guides/fivem-ped-list): Complete reference of all 1,109 FiveM ped models with portraits: story characters, ambient peds, gang, jobs and animals, with spawn codes and Lua snippets. - [Best FiveM Scripts in 2026](https://www.var-fivem.com/en/guides/best-fivem-scripts-2026): The scripts server owners actually buy in 2026: player-run supermarkets, coin shops, casinos, paintball and more, with selection criteria. ## Documentation (install & configuration, per script) Free, no login, server-rendered HTML. Hub: https://www.var-fivem.com/en/docs - [Paintball docs](https://www.var-fivem.com/en/docs/paintball): Configuration, Features, Anti-Cheat Integration, Game Modes, API, Arenas, Command, Config - [Chess docs](https://www.var-fivem.com/en/docs/chess): Configuration, Events, Integration example, Exports, Controls, Config - [Supermarket Simulator docs](https://www.var-fivem.com/en/docs/supermarket-simulator): Configuration, Catalog manager, Commands & permissions, Props editors, Owning & running a store, Config - [Coins Shop docs](https://www.var-fivem.com/en/docs/coins-shop): Configuration, Identifier, Export, Server event, Languages, Products, Delivery, Owner Panel, Webhooks (Discord) - [Clothes Shop docs](https://www.var-fivem.com/en/docs/clothes-shop): Blips/Marker, Installation, Configuration, Translate, Change cam and pos - [Casino docs](https://www.var-fivem.com/en/docs/casino): Main config, Installation, Configuration, Horse, FiveM Casino Lucky Wheel Config (Var-Casino) | VAR, Translate - [Drugs docs](https://www.var-fivem.com/en/docs/drugs): Labs & Interiors, Installation, Configuration, Maintenance & Modules, Missions, Street Selling, Administration - [Clothes Shop V2 docs](https://www.var-fivem.com/en/docs/clothes-shop-v2): Position, Installation, Configuration, Advice & Troubleshooting, Configure Clothing Shops - [Interaction docs](https://www.var-fivem.com/en/docs/interaction): Configuration, Public API, Interaction config reference, Dialog System - [Emote docs](https://www.var-fivem.com/en/docs/emote): Configuration, Config, Adding emote, Menu, Keybind, Modules, 3D Placement, Playlist, Wheel, Shared Emotes - [Crew docs](https://www.var-fivem.com/en/docs/crew): Installation, Export - [Alert Job docs](https://www.var-fivem.com/en/docs/alert-job): Installation, Server Export - [Pin Code docs](https://www.var-fivem.com/en/docs/pin-code): Installation, Export - [Society Manager docs](https://www.var-fivem.com/en/docs/society-manager): Translate, Installation, Max salary, Export, Configuration, Last invoice - [Property docs](https://www.var-fivem.com/en/docs/property): Translate, FiveM Property & Housing Script (ESX), 23 Interiors, Install Guide, Configuration, Add interior - [Barber shop docs](https://www.var-fivem.com/en/docs/barber-shop): Change menu (Open source), Installation, Configuration, Blips, Translate, Add shop - [Shop with basket docs](https://www.var-fivem.com/en/docs/shop-with-basket): Item/Category config, Installation, Configuration, Blips/Marker, Translate, Add shop - [Tattoo shop docs](https://www.var-fivem.com/en/docs/tattoo-shop): Edit Tattoo, Installation, Configuration, Blips/Marker, Translate, Add shop - [Gardener Job docs](https://www.var-fivem.com/en/docs/gardener-job): Change pos farm, Installation, Configuration, Blips, Translate - [Heist ATM docs](https://www.var-fivem.com/en/docs/heist-atm): Event money, Installation, Configuration, Translate, Police alert - [Heist Fleeca docs](https://www.var-fivem.com/en/docs/heist-fleeca): Translate, Installation, Configuration, Pos Fleeca Heist - [Poster Job docs](https://www.var-fivem.com/en/docs/poster-job): Change pos farm, Installation, Configuration, Change poster texture, Blips/Marker, Translate - [Loading Screen docs](https://www.var-fivem.com/en/docs/loading-screen): Installation, Configuration - [Bank docs](https://www.var-fivem.com/en/docs/bank): Position, Installation, Configuration, Blips, Translate, Society - [AutoCarDealer docs](https://www.var-fivem.com/en/docs/autocardealer): Add Vehicles, Installation, Configuration, Translate, Blips, Coords - [Character Creator docs](https://www.var-fivem.com/en/docs/character-creator): Translate, FiveM Character Creator Script (ESX/QBCore), Install in 5 min | VAR, Configuration, Expression, Spawn - [Multi Character docs](https://www.var-fivem.com/en/docs/multi-character): Translate, Installation, Configuration, Change Character Creator, Commands - [Bill docs](https://www.var-fivem.com/en/docs/bill): Translate, Installation, Configuration, FiveM Billing Script Controls & Keybinds | VAR ## Links - Website: https://www.var-fivem.com - Free scripts (full escrow builds, 0 EUR): https://www.var-fivem.com/en/free-scripts - Guides hub: https://www.var-fivem.com/en/guides - Shop (all scripts): https://www.var-fivem.com/en/shop - Bundles: https://www.var-fivem.com/en/bundles - Subscriptions & pricing: https://www.var-fivem.com/en/pricing - NUI theme builder (live preview): https://www.var-fivem.com/en/themes - Documentation (install guides, config): https://www.var-fivem.com/en/docs - Contact: https://www.var-fivem.com/en/contact - Support email: support@var-fivem.com - Compact overview: https://www.var-fivem.com/llms.txt